ABOUT:

At the start of my gamedev journey, I worked on a few small projects under my label Collective of Crab. These games primarily served to demonstrate my ability to design, draw, and code, as my portfolio was empty at the time.

Looking back, I’m grateful I made these games – they were my gateway into the world of game development, and I still believe they have a certain level of quality, especially considering how inexperienced I was back then.
 

GENRE:

Arcade, puzzle, adventure

USED TECH:

Unity, GameJolt Unity Plugin, C#, Google Play Games plugin

MY WORK:

General concepts, complete game design, complete programming, complete graphics

Splash Them All

This.sh*t.life

Dead Goat Story